Large City: Qilû Làdî Gûchya

Qilû Làdî Gûchya

Qilû Làdî Gûchya
Example Rattu architecture.
StateWarren
ProvenceRûlichyû Îyà Empire
Sub ProvenceKuqe Æzu̽ Kingdom
RegionÆyo Hurî Woods
Founded1332
Community LeaderLord Trîyèlëm
Area71 km2 (28 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation4952 m (16246 ft)
Average Yearly Precipitation160 cm/y (62 in/y)
Population17013
Population Density239 people per km2 (607 people per mi2)
Town AuraAugury
Naming
Native nameQilû Làdî Gûchya
Pronunciation/ˈqilʊ/ /ˈlədɪː/
Direct Translation[bitter] [cabin; hut]
Translation[Not Yet Translated]

Qilû Làdî Gûchya (/ˈqilʊ/ /ˈlədɪː/ [bitter] [cabin; hut]) is a subtropical Large City located in Kuqe Æzu̽ Kingdom, Rûlichyû Îyà Empire, within the Warren.

The name Qilû Làdî Gûchya is derived from the Sylvin language, as Qilû Làdî Gûchya was founded by Garesh, who was culturaly Rattu.

Climate

Qilû Làdî Gûchya has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 10°C (50°F). Qilû Làdî Gûchya receives an average of 160 cm/y (62 in/y) of precipitation, most of which comes in the form of rain during the fall. Qilû Làdî Gûchya covers an area of nearly 71 km2 (28 mi2), and an average elevation of 4952 m (16246 ft) above sea level.

Overview

Qilû Làdî Gûchya was founded durring the early 14th century in spring of the year 1332, by Garesh. The establishment of Qilû Làdî Gûchya was somewhat plagued by a lack of willing colonists, leading to Garesh electing to pay people to resettle in Qilû Làdî Gûchya.

Qilû Làdî Gûchya was built using the conventions of Rattu durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Qilû Làdî Gûchya is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Qilû Làdî Gûchya is is constructed arround a semi-circular restrictive packed earth mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Qilû Làdî Gûchya's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The unusual yet seemingly effective fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

A look around Qilû Làdî Gûchya makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.

Civic Infrastructure

Qilû Làdî Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Qilû Làdî Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qilû Làdî Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qilû Làdî Gûchya's parks.

Qilû Làdî Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qilû Làdî Gûchya.

Qilû Làdî Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Qilû Làdî Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Qilû Làdî Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Qilû Làdî Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Qilû Làdî Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qilû Làdî Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qilû Làdî Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qilû Làdî Gûchya's public wards, blessings, and other arcane systems.

Qilû Làdî Gûchya has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Qilû Làdî Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qilû Làdî Gûchya's grid is powered by a direct leyline tap.

Qilû Làdî Gûchya's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Qilû Làdî Gûchya has a first rate hospital which caters to anyone in need of long term medical care.

Qilû Làdî Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qilû Làdî Gûchya's natural decorations nor waterways.

Qilû Làdî Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Qilû Làdî Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Qilû Làdî Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Qilû Làdî Gûchya's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

Due to the actions of local Kami, autumn is long in Qilû Làdî Gûchya.

The Raccoon near Qilû Làdî Gûchya are known to be almost tame, such that they can be put to domestic use.

Qilû Làdî Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves destroying a prepared ritual vessel to channel Enchantment energies of tier 2 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 33
  • Farmers: 51
  • Farm Laborer: 81
  • Hunters: 54
  • Milk Maids: 47
  • Ranchers: 21
  • Ranch Hands: 46
  • Shepherds: 44
    • Farmland: 69242 m2
    • Cattle and Similar Creatures: 4253
    • Poultry: 51039
    • Swine: 3402
    • Sheep: 170
    • Goats: 34
    • Horses, Mounts, and Beasts of Burden: 1701

Craftsmen

  • Arms and Toolmakers: 35
  • Blacksmiths: 36
  • Bookbinders: 21
  • Buckle-makers: 22
  • Cabinetmakers: 40
  • Candlemakers: 70
  • Carpenters: 57
  • Clothmakers: 47
  • Coach and Harness Makers: 18
  • Coopers: 45
  • Copper, Brass, Tin, Zinc, and Lead Workers: 23
  • Copyists: 16
  • Cutlers: 14
  • Fabricworkers: 41
  • Farrier: 109
  • Furriers: 10
  • Glassworkers: 56
  • Gunsmiths: 40
  • Harness-Makers: 16
  • Hatters: 33
  • Hosiery Workers: 12
  • Jewelers: 18
  • Leatherwrights: 45
  • Locksmiths: 17
  • Matchstick makers: 27
  • Musical Instrument Makers: 23
  • Painters, Structures and Fixtures: 21
  • Paper Workers: 25
  • Plasterers: 23
  • Pursemakers: 27
  • Roofers: 18
  • Ropemakers: 17
  • Rugmakers: 16
  • Saddlers: 30
  • Scabbardmakers: 37
  • Scalemakers: 18
  • Scientific, Surgical, and Optical Instrument Makers: 10
  • Sculptors, Structures and Fixtures: 16
  • Shoemakers: 16
  • Soap and Tallow Workers: 54
  • Tailors: 126
  • Tanners: 21
  • Upholsterers: 25
  • Watchmakers: 23
  • Weavers: 50
  • Whitesmiths: 13

Merchants

  • Adventuring Goods Retellers: 11
  • Arcana Sellers: 11
  • Beer-Sellers: 22
  • Booksellers: 25
  • Butchers: 44
  • Chandlers: 45
  • Chicken Butchers: 47
  • Entrepreneurs: 17
  • Fine Clothiers: 44
  • Fishmongers: 45
  • Florists: 10
  • Potion Sellers: 28
  • Resellers: 63
  • Spice Merchants: 21
  • Wine-sellers: 32
  • Wheelwright: 27
  • Woodsellers: 15

Service workers

  • Bakers: 89
  • Barbers: 91
  • Coachmen: 25
  • Cooks: 85
  • Doctors: 35
  • Gamekeepers: 26
  • Grooms: 15
  • Hairdressers: 60
  • Healers: 49
  • Housekeepers: 53
  • Housemaids: 85
  • House Stewards: 44
  • Inns: 16
  • Laundry maids: 33
  • Maidservants: 54
  • Nursery Maids: 31
  • Pastrycooks: 58
  • Restaurateur: 70
  • Tavern Keepers: 58

Specialized Laborer

  • Ashworkers: 23
  • Bleachers: 15
  • Chemical Workers: 9
  • Coal Heavers: 33
  • In-Town Couriers: 42
  • Long Haul Couriers: 39
  • Dockyard Workers: 35
  • Gas Workers: 8
  • Hay Merchants: 14
  • Leech Collectors: 50
  • Millers: 39
  • Miners: 34
  • Oilmen and Polishers: 26
  • Postmen: 40
  • Pure Finder: 22
  • Skinners: 53
  • Sugar Refiners: 9
  • Tosher: 25
  • Warehousemen: 60
  • Watercarriers: 39
  • Watermen, Bargemen, etc.: 53

Skilled Laborers

  • Accountants: 21
  • Alchemist: 26
  • Clerk: 34
  • Dentists: 17
  • Educators: 50
  • Engineers: 26
  • Gardeners: 17
  • Mages: 12
  • Plumbers: 18
  • Pharmacist: 20
  • Professors: 7
  • Scientists: 12
  • Wizards: 7

Civil Servants

  • Adventurers: 16
  • Bankers: 23
  • Civil Clerks: 37
  • Civic Iudex: 19
  • Consultants: 10
  • Exorcist: 38
  • Fixers: 20
  • Kami Clerk: 31
  • Landlords: 33
  • Lawyers: 20
  • Legend Keepers: 28
  • Militia Officers: 154
  • Monks, Monastic: 53
  • Monks, Civic: 50
  • Historian, Oral: 37
  • Historian, Textual: 21
  • Policemen, Sheriffs, etc.: 40
  • Priests: 85
  • Rangers: 22
  • Rat Catchers: 25
  • Scholars: 25
  • Spiritualist: 32
  • Slayers: 9
  • Storytellers: 59
  • Military Officers: 63

Cottage Industries

  • Brewers: 51
  • Comfort Services: 63
  • Enchanters: 19
  • Herbalists: 19
  • Jaminators: 53
  • Needleworkers: 53
  • Potters: 30
  • Preserve Makers: 48
  • Quilters: 25
  • Seamsters: 89
  • Spinners: 54
  • Tinker: 20
  • Weaver: 44

Artists

  • Actors: 17
  • Architects: 6
  • Bards: 27
  • Costumers: 10
  • Dancers: 20
  • Drafters: 10
  • Engravers: 13
  • Fine Furniture Carpenters: 8
  • Glaziers: 17
  • Inlayers: 16
  • Musicians: 48
  • Painters, Art: 8
  • Playwrights: 17
  • Sculptors, Art: 14
  • Wood Carvers: 54
  • Writers: 60

Produce Industries

  • Butter Churners: 70
  • Canners: 47
  • Cheesmakers: 60
  • Ice Merchants: 7
  • Millers: 34
  • Picklers: 27
  • Smokers: 21
  • Stockmakers: 18
  • Tobacconists: 25
  • Tallowmakers: 38

6450 of Qilû Làdî Gûchya's population work within a Foundational Occupation.

9202 of Qilû Làdî Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 1361 (8%) are noncontributers.

Points of Interest

Qilû Làdî Gûchya has access to some sort of functioning ancient infrastructure, whether it's an array of wall-mounted arcane energy projectors, running water, moving roadways, community-wide climate control, or some other inherited luxury. This infrastructure may be the result of a still-functional Working, or it could be the product of some venerable occult engine that's still operational, or it may be the fruit of the labors of some specially-designed organism or Blighted populace.

Due to a magical anomaly, Qilû Làdî Gûchya is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the a castle of Necromancy, an a castle imbued with potent amounts of Necromancy energies was created near Qilû Làdî Gûchya by in time immemorial, reportedly some time during the late 2nd century.

History